By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. (1st time playing). Content Discovery initiative April 13 update: Related questions using a Review our technical responses for the 2023 Developer Survey. A negative number indicates failure. Tips/Support All trademarks are property of their respective owners in the US and other countries. * Nvidia Quadro NVS 160M On whose turn does the fright from a terror dive end? Counting and finding real solutions of an equation. 08:24:32 shader_high_ssao_depth_normal compiled: yes For more info about using dirty rectangles and the scroll rectangle in swap chain presentation, see Using . could have come from quite a few original Win32 codes; you cant It seems to be this part here that is giving me the error, I'm very new to this so I have no idea what is wrong with it. 08:32:56 execute: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\import.exe, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic, 1 . Yesterday I didn't have a single one for several hours. 08:24:31 External library: Data\file.dll Anyone getting this? VGA , . Im trying to run Delta Rune on PlayOnLinux on my Chromebook, and it seems to boot up fine, but just before it actually opens, I get a pop up that says Win32 function failed: HRESULT: 0x8007000e Call: at line 223 in file \Graphics_DisplayM.cpp. i was getting the Win32 function failed: HRESULT: 0x80004005 Call: at line 232 in file \Graphics_DisplayM.cpp error but i was able to launch the game using PROTON_USE_WINED3D=1 %command% in the launch options but the game is now stuck in a black screen (maybe it's just taking super long to load, i'm compiling stuff while testing this lol) What do I do? Staff Note. which maps 0to S_OK, The Error reads: Win32 function failed: HRESULT: 0x887a0005 Call GR_D3D_Device-> CreateBlendState at line 467 in file \StateManagerM.cpp In my case, this one works for me 08:24:32 texture_create OK But lets try to write the reverse function anyway: Of course, we could have been petulant and just written. 08:24:34 Block textures: static block surface 08:24:32 shader_high_ssao compiled: yes All rights reserved. You must log in or register to reply here. WIN32 FUNCTION FAILED: HRESULT: 0X8007000E. In your bug report, include this full log, along with instructions how to recreate the bug. About FAQ Blog Contact us. Sometimes it seems to crash the game and sometimes it doesn't. The directory cannot be removed. Whoops. Share. Get error in the Forest: Win32 function failed: HRESULT: 0x887a0005 Call: GR_D3D_Device-> CreateTexture2D at line 611 in file \TexturesM.cpp Device lost - reason 0x887a0005 Card NVIDIA GeForce GTX 1050, Driver Version: 31..15.1694, Windows 10 Build 19043 Showing 1 - 9 of 9 comments Oct 4, 2022 @ 10:12am I'm trying to run Delta Rune on PlayOnLinux on my Chromebook, and it seems to boot up fine, but just before it actually opens, I get a pop up that says "Win32 function failed: HRESULT: 0x8007000e Call: at line 223 in file \Graphics_DisplayM.cpp". The text was updated successfully, but these errors were encountered: That HRESULT is DXGI_ERROR_DEVICE_REMOVED. 08:24:32 shader_high_fog_apply compiled: yes The application's device failed due to badly formed commands sent by the application. Pretty weird that they let you put it into a golden anvil if it can't collab with anything endlessreinn 10 mo. Converting an HRESULT to a Win32 error code: Diagram and answer to exercise, Login to edit/delete your existing comments. Notice that the values in the range 1 through 0x7FFFFFFFF 08:24:31 udid: bfddc2ca-c0d3-4a7a-b026-375cfebd769b 08:24:32 Create vertex format JavaScript is disabled. 08:24:32 shader_border compiled: yes Would you ever say "eat pig" instead of "eat pork"? Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. The r/holocure community is not affiliated with the HoloCure development team or the r/hololive subreddit. Syntax C++ void FAILED( hr ); Parameters hr The status code. Changing display resolution to 1280x720, HRESULT failed in "d:\downloads\directx-graphics-samples-master\miniengine\core\texturemanager.cpp" @ 55 Embedded hyperlinks in a thesis or research paper. 08:24:31 YYC: yes 08:36:30 Backup: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\- If your project has a lot of bending items or polygons, you'll need to reduce it. 08:36:30 Backup saved This is a place to discuss things about Holocure - an unofficial fan game lovingly created by Hololive fans, for Hololive fans. 08:24:32 shader_blur compiled: yes How about saving the world? * 2GB DDR2 ram, Well I've tested this on my old laptop 08:35:57 Created: scenery 08:24:31 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_DEVICE-> CreateTexture2D at line 612 in file /TexturesM.cpp A total of 3 of these windows pop up, all of which formatted similarly. 08:24:32 shader_add compiled: yes History from DWORD to HRESULT. Help Win32 function failed: HRESULT 0x887a0001 Call: pDXGIFactory -> CreateSwapChain at line 499 in file \Graphics_DisplayM.cpp. Win32 error codes is that there is no single header file that 08:36:30 Saving project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.backup1 Explicitly noob-friendly. The application must destroy and recreate the device. pick just one. February 9, 2021 in Issues and bugs. 3 comments . (GameMaker Studio 2) There's nothing I can do with Mine-imator to fix this as this is likely a graphical issue stemming from possibly outdated drivers. and our 08:24:32 shader_high_light_point_shadowless compiled: yes function works: The little sliver at the top is the mapping of zero to zero. For help in debugging the problem, call ID3D10Device :: GetDeviceRemovedReason." CPU: R5 2600 GPU: Nvidia RTX 2070 Gaming Z msi I Think I'll Leave It In My Library To Play When Getting A Better Computer. Have you run in Debug with Validation enabled to see if there were usage errors preceding this call? 08:24:31 NUMBER_OF_PROCESSORS: 4 not trying to discourage you but eh, Not everyone knows the answer to your question so be patient. Log in or create a free itch.io account to continue. 08:26:36 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic Have a question about this project? there are many rather cheap options on ebay that perform great, Spec: 08:24:31 os_get_region: PL " Engine error 0x887A0005 - DXGI_ERROR_DEVICE_REMOVED The video card has been physically removed from the system or an upgrade of the video card driver has occurred. 08:24:31 External library init 0x887a0005; win32 function failed: hresult: 0x887a0005; crash; By Username, February 9, 2021 in Issues and bugs. 08:34:35 filename: world.schematic Which HRESULT literal constant will fail the SUCCEEDED() macro? How do I convert an HRESULT to a Win32 error code?. When I ran the game to test what I had done I got this error: I have no idea what to do and now my game wont run because I cant get passed this error. 08:25:57 Ground vbuffer init Now that you understand how the HRESULT_FROM_WIN32 macro Non-Computer. 08:24:32 file_delete_lib OK Thanks for contributing an answer to Stack Overflow! This is an design-time issue that should be investigated and fixed. FACILITY_WIN32 and SEVERITY_ERROR. Is it an integrated Intel graphics? 08:32:42 Action: action_tl_remove Finding HRESULT '-2146697191' Error message - clickonce setup error. 08:26:30 Resetting project Yesterday I didn't have a single one for several hours. 08:24:33 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\ Updated my drivers and this error just occurred. 08:24:31 External library: Data\window.dll How to fix the game when it wont open and says " Win32 function failed: HRESULT: 0x887a0005, Call:GR_D3D_Device_> CreateTexture2D at line 453 in file \TexturesM.cpp Device lost - reason: 0x887a0020 How can I fix this. 3 6 comments 08:24:34 Block textures: done If you install the SDKs in the wrong order (and how are you supposed to 08:32:15 Action: action_tl_frame_visible I can't find the definition of HRESULT: 0x80070002. Happened at like loop 23 of chapter 3. https://i.imgur.com/Vq0kuak.png Clickling "ok" caused my pc to BSOD with a VIDEO_TDR_FAILURE. Privacy Policy. 08:24:32 shader_ca compiled: yes How do you write the function (ERROR_FILE_NOT_FOUND) in HRESULT format, as returned by the HRESULT_FROM_WIN32() macro. Win32 function failed: HRESULT: 0x887a0005. 08:38:34 Action: action_tl_select Use 398.92 or older driver as a workaround as per the sample's limitations section. Graphics: ATI Radeon HD 2600 XT (Yes, i tried reinstall drivers for graphic adapter) 08:24:32 Transitions OK Starting with Direct3D 11.1, consider using IDXGISwapChain1::Present1 because you can then use dirty rectangles and the scroll rectangle in the swap chain presentation and as such use less memory bandwidth and as a result less system power. 08:24:31 video_adapter_dedicatedvideomemory: 134217728 By clicking Sign up for GitHub, you agree to our terms of service and macro to convert a Win32 error code to an HRESULT, If i try to start the Game "Stoneshard" i get this error info and a white screen: Win32 function failed: HRESULT: 0x8876017c Call: at line 2202 in file \Graphics_DisplayM.cpp The game seams to run in the backround, so to say, behind the white screen, as steam says i played it for about 100min so far. 08:24:34 Particle textures: load 08:24:31 mineimator_version: 1.2.7 Greetings, could you tell me what kind of graphics card you use? Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? Unfortunately the game is still not working. How a top-ranked engineering school reimagined CS curriculum (Ep. 08:24:32 shader_high_light_apply compiled: yes Device lost - resaon: 0x887a0020" Reply. Disabling the Steam Overlay did NOT fix it for me unfortunately :/. 08:24:32 shader_color_correction compiled: yes And the rainbow represents the mapping of all the positive because the HRESULT_FROM_WIN32 macro is idempotent: 08:24:31 External library: movie init 2 comments 67% Upvoted If winerror.h were selected to be the master repository . 08:24:31 PROCESSOR_ARCHITECTURE: x86 Lets look at the definition of HRESULT_FROM_WIN32: If the value is less than or equal to zero, then the macro returns CALL: GR_D3D_DEVICE->CREATETEXTURE2D AT LINE 453 IN FILE\TEXTURESM.CPP. Does anyone have the explanation of what it is? ago Wait so there isn't a collab that uses elite cooking? 08:25:55 Saving block previews: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\blockpreview.midata Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero. For more information, please see our ), In this case, 0x80070002 has a facility of 7 (FACILITY_WIN32), meaning the code (2) is a Win32 error code (ERROR_FILE_NOT_FOUND). Before the crash, this message appears several times (with different line numbers): ___ Mine-imator log ___ Valve Corporation. Hello [name]! 08:24:34 Particle textures: done the value unchanged. On 3/31/2021 at 4:22 PM, general hux mc134 said: Win32 function failed: HRESULT: 0x887a0005, win32 function failed: hresult: 0x887a0005, Always a few minutes after turning on Mine-imator I have a. I don't know what could have caused it. When in doubt, you can use the HRESULT_FACILITY() and HRESULT_CODE() macros to help you figure out what an HRESULT stands for. ago Things get even more complicated if those teams have their own SDK. After a certain point in the game I get this error: Win32 function failed: HRESULT: 0x887a0005, Call: GR_D3d_Device->CreateShaderResourceView at line 663 in file. 08:24:32 shader_depth_point compiled: yes 1. 08:24:32 shader_high_bloom_threshold compiled: yes 08:24:32 Trying to save files How to check for #1 being either `d` or `h` with latex3? 08:24:31 USERNAME: User What would I need to do to solve this? 08:34:35 Add resource: fromworld 08:40:25 Action: action_tl_select. 08:34:35 Action Load resource: action_bench_scenery, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic 08:30:50 Saving settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata The big white box at the bottom is the mapping of all negative to your account, I have an Issue that seem to be that m_pResource is nullptr when Texture::Create is called, D3D12-capable hardware found: NVIDIA GeForce GTX 1080 Ti (11127 MB) 08:24:34 Block textures: find animated block depths Making statements based on opinion; back them up with references or personal experience. Espaol - Latinoamrica (Spanish - Latin America). 08:24:32 shader_replace compiled: yes Will Delta Rune even run properly with PlayOnLinux? Make sure you're passing the correct physical path to IIS when adding the a web site. Before making any posts in the Tech Support forum, can we suggest you. 08:26:31 Project loaded Reddit and its partners use cookies and similar technologies to provide you with a better experience. Questions are encouraged. For more information, please see our Espaol - Latinoamrica (Spanish - Latin America), Pixel art guides and advice for those of us with Stegosaurus brains, why doesn't the game automatically temporarily download mods. I can usually find these searching the include paths but this code was not found. Its impossible to write that function since the mapping provided 08:24:34 Block textures: static block preview 08:24:34 Block textures: find static block depths (Original diagram removed since 08:24:34 Block textures: animated frames 08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ 08:24:31 video_d3d11_device: 040ADD0C but how do you do the reverse? 08:24:31 video_adapter_description: Intel(R) UHD Graphics 620 For a better experience, please enable JavaScript in your browser before proceeding. 08:24:32 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ and a series of blocks that map blocks of 65536 error codes 08:26:36 Version: 1 Which ability is most related to insanity: Wisdom, Charisma, Constitution, or Intelligence? 08:24:32 Shader init Like Reply. the inverse function was trivial. 08:24:31 video_adapter_revision: 7 ), Comments are closed. 08:24:31 Old log found * Intel Core 2Duo E6400 Ground rules 08:30:40 Loading audio: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.mp3 Many teams have prevailed upon the kernel team to reserve a chunk of are impossible results from the HRESULT_FROM_WIN32 macro. 08:29:54 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic works, you can answer this question, based on an actual customer question: Sometimes, when I import data from a scanner, I get the error 08:24:32 shader_color_camera compiled: yes error codes just for them. 08:24:32 shader_high_light_spot compiled: yes 08:24:33 Model textures: load Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. rev2023.4.21.43403. * Nvidia Quadro NVS 160M 08:36:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- all info i got so far is that it could be a by Leopz_ Win32 function failed: HRESULT: 0x887a0005 Anyone getting this? resources. 08:24:32 shader_color_fog compiled: yes . This topic was automatically locked after 6 months of inactivity. Welcome to r/holocure! 08:24:32 shader_vignette compiled: yes 08:24:31 gm_runtime: 2.1.5.246 08:29:54 Version: 1 What does the power set mean in the construction of Von Neumann universe? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. When I ran the game to test what I had done I got this error: Are you trying to create a surface etc anywhere with an invalid or 0,0 size, or a size that is too big for the target hardware? 565), Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI. Login to edit/delete your existing comments, I wrote a book 08:24:32 shader_high_light_desaturate compiled: yes Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. and our Sign up for a free GitHub account to open an issue and contact its maintainers and the community. It might have been the case of the service path being incorrect since it was last added in IIS. This topic was automatically locked after 6 months of inactivity. you can end up regressing your winerror.h file. 08:24:33 Loading Minecraft assets version: 1.16.2 08:34:35 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic 08:24:31 OS: Windows I guess I should mention that I'm on windows, and I'm using the Itch.io app. Win32 function failed: HRESULT: 0x8007000e. Also clean out (with compressed air) your power supply. Looking for job perks? Sign in By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. 08:24:33 Render init I think it is coming from the shell. 08:26:30 load_format: 32 08:24:34 Item textures: load Happened at like loop 23 of chapter 3. 08:24:31 PROCESSOR_LEVEL: 6 08:32:08 Action: action_tl_keyframe_create DXGI_ERROR_DEVICE_REMOVED 0x887A0005: The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. Disclaimers and such Spec: One unfortunate aspect of both HRESULTs and By HornedLizardStudios, Tib Averus. 08:24:34 Block textures: animated block preview by the HRESULT_FROM_WIN32 function is not one-to-one. I really don't want to redo all the code I've done for this project. "AMD Radeon(TM) Graphics" is the full name of the thing. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? What would I need to do to solve this? Call: GR_D3D_Device-> CreateShaderResourceView at line 670 in file \TexturesM.cpp. Win32 function failed (.) 08:24:31 video_adapter_vendorid: 32902 WIN32_FROM_HRESULT? 08:24:32 Found key_file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\key.midata Username, into the same HRESULT space. * 2GB DDR2 ram, good luck. 08:24:31 USERDOMAIN: LAPTOP-1125V2G5 This is understandable from a logistical point of view: 1) your video device is dying slowly, replace it 2) your video drivers are corrupt, re-install them from your PC/Laptop makers website 3) if you have a PC and you know what you're doing, open up the bonnet and check the power connections to your video device - re-seat if necessary. Can the game be left in an invalid state if all state-based actions are replaced? The little sliver at How do I test that return value of ShellExecute against 32? 08:24:32 shader_high_dof_coc_blur compiled: yes This thread is archived try disabling vsync, as of late the vsync update pretty much fixed the game for me 08:24:34 Model textures: done . New comments cannot be posted and votes cannot be cast. 08:25:57 Resetting project 0x80070002 is the Win32 error code 2 (ERROR_FILE_NOT_FOUND) in HRESULT format, as returned by the HRESULT_FROM_WIN32() macro. 08:24:31 video_adapter_sharedsystemmemory: 4160684032 08:24:32 shader_high_ssao_blur compiled: yes 08:24:32 shader_high_light_point compiled: yes What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value?